Automáticas'18: Recycling ideas, traditions and tools for a sandbox on experimental music.

It has been 10 years since the first AVLab 1.0 prototyping workshop at Medialab Prado and many things have happened in the field of audiovisual creation with technology. There are new tools and new interests, as well as a variety of media from which sound and audiovisual artists can express themselves and develop their creative work. Some examples of this are net art, artificial intelligence, virtual reality, robotics, cryptocurrencies, social networks or streaming platforms that have modified not only the way we communicate, but also the way of perceiving our environment, having fun or to

Citoyen 2.0

Citoyen 2.0 is a web platform for citizen participation. Citoyen2.0 is powered by CONSUL APP, the app behind DECIDE Madrid. The context of Burkina Faso in West Africa is unique. In fact, Burkina Faso as gone through an insurection in 2014, followed by a Coup in 2015 all these preceded by 27 years of...

docArt

Through the use of web technologies and the reappropriation of tools from free software communities, docArt helps to make visible the processes of collective creation and construction of prototypes linked to them. This "laboratory notebook" is made up of two inseparable parts: the free recipes and...

Global Game Jam 2020

The Global Game Jam (GGJ) is the largest face-to-face game jam in the world. It is a kind of hackathon focused on game development.

ICLC 2019 - #4 International Conference on Live Coding

Live coding refers to the creation and modification of algorithms with a creative purpose in real time often in the presence of a physical or virtual audience. The community is diverse and seeks to engage in a wide cross-section of artistic practices including but not limited to music, audiovisual creation, performance, robotics, dance, scientific research and education.

Live coding is primarily developed inside the free culture movement, and encourages self creativity rather than cultural consumption. Also diversity inclusion and respect has always been considered a fundamental part of the

SatNOGS: Building an Open Source Satellite Ground Station

This 3-day workshop will be held by two members of Libre Space Foundation, who will introduce us to their project and the different technologies they are developing. Together we will build a DIY Satellite Ground Station to be connected to the SatNOGS Network, which consists on a global open source network to get free access to Low Earth Orbit (LEO) Satellites.

Summer Solstice. San Juan LEDista

The Digital Façade of Medialab is like a game boy, but giant. You can program your projects in javascript with P5.js or Three.js using: http://programalaplaza.medialab-prado.es 

Or you can make them with your favorite software by following the documentation that is here:

https://www.medialab-prado.es/noticias/fachada-digital-informacion-tecn…

https://github.com/medialab-prado/RecursosFachada 

Prepara tus visuales de San Juan para la fachada de Medialab-prado

18.00-22.00 Preparación de proyectos. 

  • Expertos y novatos pueden traer de casa sus proyectos o trabajarlos durante

The Things Network Madrid

Hay que destacar que Wireless logic es uno de los mayores operadores IOT alternativos de Europa con 5 millones de SIMs desplegadas y que viene a proponernos posibles colaboraciones con la comunidad.

También aprovecharemos para:

  • Repasar las últimas actividades en las que hemos participado, especialmente la OSHWDem19 de A Coruña.
  • Organizar el próximo taller en colaboración con HackMadrid %27 (https://www.meetup.com/es-ES/HackMadrid-27/events/265893235/) para montar más nodo V2 y ampliar los que ya tenemos con la extensión de puerta abierta.
  • Coordinar el taller que realizaremos en

What's happening on the facade. January- febrary 2020

#ProgramaLaPlaza is a tool to create creative code projects and periodically display them on the giant LED facade of Medialab-Prado.

In this latest edition, we invite schools to participate to motivate the learning of programming and code by students. Through a software hosted on a website, they created the games and pieces of digital art that you can see in this video.