G_Hough_1

G_Hough

Gregory
Hough
Since 2009 I have been working at Birmingham City University as part of the school of digital media. I have also been working towards my PhD creating an interactive virtual studio (link: http://youtu.be/yGYD_rvHKxM). My research interests are varied, but mainly cover computer vision and interactive Mixed Reality. I am experienced with Python, Java, C++, Arduino, Kinect and have an understanding of many digital media concepts and theories. I'm interested in the perceptions of "realism" and how people react towards it. I have worked at Interactivos before, so I should hopefully know what I'm doing.

Recent publications:

1. ScaMP: A Head Guided Projection System, ACM Designing Interactive Systems 2012 (Hough, et al., 2012a)
2. Advanced Occlusion Handling for Virtual Studios – Lecture Notes in Computer Science 2012 (Hough, et al., 2012b)
3. Measurements of Live Actor Motion in Mixed Reality Interaction – IEEE International Symposium on Mixed and Augmented Reality 2014 (Hough, et al., 2014a)
4. Measurement of Perceptual Tolerance for Inconsistencies within Mixed Reality Scenes – IEEE International Symposium on Mixed and Augmented Reality 2014 (Hough, et al., 2014b)